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TECH FICTION
Take the latest technologies. Stir in drama. Rinse. Repeat.
NEW: 2080 ('07)
Technology has moved forward 72 years, but President Bartoli’s troubles are straight out of the past. 280AD to be precise.
[ iPhone e-Book | HTML | PDF ]
Short Shorts
Tech Fiction with an expiration date: Ultra-short stories about technology news-of-the-day
[ Blog | RSS Feed ]
Moving Pictures ('05)
A band of Garage CGI Spielbergs, a Machinima movie and Hollywood's establishment
[ PSP e-Book | HTML | PDF ]
Trojan Horses ('03)
P2P networks, portable digital media, the MPAA, Brooklyn Technical High School, the US government and terrorism
[ Podcast | PDF | HTML ]
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Packet Switched Press
The Art of the Possible. Commentary. Writing. Miscellany.
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- - - - - - - - - - - -=[ Sunday, December 28, 2008 ]=- - - - - - - - - - - -
Ubisoft Montreal goes 3-for-3
'tis the season ... to get in a video game or two, that is.
All three were produced at Ubisoft Montreal, and all three were play-'em-through-the-whole-way great. Not flawless, but more than comfortably worth the price of admission with spectacular visual design and very engaging gameplay.
Clearly, UbiM is on top of the action adventure heap, and it's great to see design DNA, engine technology and gameplay weave through these games and grow over that seven year period. With both Assassin's Creed (most likely Holiday '09) and Prince of Persia (mid-to-late '10) clearly heading for sequels, it looks like we'll be able to enjoy the fruits of their labor for several more years to come.
ps: Here's to hoping that the Jerry Bruckheimer-produced, Disney-distributed, Mike Newell-directed, Jake Gyllenhaal and Gemma Atterton-featuring mid-'10 PoP movie will somehow enjoy some of the same creative qualities ... :)
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